etc., recall the word
resoldered here
in a pane of sand.
— R. Kenney

Ascent Stage
a life-in-progress

China

October 26, 2008

Return from beyond

I've been back from the launch hoopla in China for a week now. Seems like forever. The silence* on the blog has you all wondering if I've retired, no doubt.

Not exactly. Beyond Space and Time continues to stretch us to the limits with its popularity as we close in on 175,000 activated users. At all hours of every day you'll find hundreds of people ambling about, mostly chatting and taking tours in Chinese. It's so much more gratifying even than the unbelievable coverage the project has generated.

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Some have understandably been confused about whether the Virtual Forbidden City is part of Second Life. (Many people consider virtual worlds and Second Life the same thing.) The short answer is no. The VFC is a separate download. For those of you who are curious -- just not maybe 200 MB curious, yet -- you can get a taste of the project in Second Life at our little marketing outpost for the project. The island is called BeyondSpaceAndTime and, if you have Second Life installed, you can go directly.

* If you like your ramblings more frequent consider following my Twitter stream.

Posted at 1:52 AM | Permalink | Comments (0)

October 14, 2008

"Can I blow things up?"

No. You can't.*

But there are plenty of other things to pass the time in the Virtual Forbidden City.

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For starters you could talk to one of the over 93,000 people who have registered as visitors -- or the several thousand others who have gone in simply as guests. Don't believe the numbers? If you headed in right now you'd be with 717 other museum-goers from around the world. (At this hour, I hope your Mandarin is good.)

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Feeling anti-social? I don't blame you. It is the most visited museum in the world in real life. So have a wander off on your own. Use the map to find locations of interest. Filter by building, artifact, scene, tour, activity or even visitor name.

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Still needing the alone time? Go to your scrapbook and enable Private Virtual Forbidden City. The madding crowd will disappear before your very eyes. The palace grounds are yours alone. (If only in real life, alas.)

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What's that? Eye Candy, you say? Click on nearly anything and get copious textual and photographic info. Think of it as a 3D interface to a textbook's worth of material.

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For the more visually-minded of you, the Virtual Forbidden City permits a kind of educational vandalism. Rip buildings and artifacts off their moorings for closer inspection. Zoom, rotate, love.

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The vastness is wearying, I know. That's part of the design. The architecture of the real Forbidden City is a psychological machine. By the time you make it to the emperor all you want to do is kowtow to relieve the aching of your feet. In the VFC you can encounter one of seven emperors (beyond space and time, see). These are called scenes and they present the city as a living thing.

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Oh, you're having fun now! Good for you. If you care to share, take a photo. Send it to a friend via e-mail or to one of your pals on Facebook. Or just save it to your scrapbook as quick placemarks for easy teleportation (no more walking!) whenever you like.

* And before you mail me, yes, I know the Chinese invented gunpowder. You can practice archery. How's that?

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Get on in, already!

Posted at 5:13 AM | Permalink | Comments (1)

October 9, 2008

Above and Beyond

Today, after many long years of work with a team I can only describe as better than the best, The Forbidden City: Beyond Space and Time was made public.

There is much to say and show, but for now I'll give you a description, a video, and a link -- and much appreciation for those of you who have followed, supported, or helped build this most amazing project.

The Virtual Forbidden City is a 3-dimensional virtual world where visitors from around the world can experience the Forbidden City in Beijing. You can explore the magnificient palace as it was during the Qing dynasty, which ruled from 1644 until 1912, the end of the Imperial period in China. [More ...]

www.beyondspaceandtime.org

Posted at 6:01 PM | Permalink | Comments (1)

September 16, 2008

Forbidden City: Revealed on the History Channel

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The street level outer wall of Tribune Tower in Chicago has all kinds of masonry and architectural adornment embedded in it from famous places around the world. A bit of the Taj Mahal, a sliver of the Parthenon, a brick or two from The Alamo, a chunk of the Berlin Wall, etc. It's historical bricolage, literally. And a little odd, too -- a sidewalk cabinet of curiosities composed of loot from Tribune reporters on foreign assignments.

I get it, though. Make the foreign and faraway more accessible, touchable. A proxy for tourism.

Now get ready, dear readers, for this is where I make the jump between two seemingly unrelated topics and in doing so stun you momentarily into forgetting how ham-handed the juxtaposition is.

There's a better way. On October 10, IBM and the Palace Museum will launch The Forbidden City: Beyond Space and Time, a multi-user, immersive, three-dimensional virtual world recreation of China's imperial palace. It won't give you the feel of cold rock (or the microbial film of a thousand tourist fingers), but it is very much related to the desire to reach out and encounter the exotic in an embodied way.

If you prefer old-fashioned coach potato-variety virtual tourism, consider tuning in to the History Channel this Sunday, Sept. 21* for the premiere of its documentary on the Beyond Space and Time project. The show is the parallel story of the building of the palace and its virtual re-building, the latter explicating the former. It's an interesting lens through which to look at a place: architecture as socio-history.

Plus, I'm in it. So there's bound to be unintentional humor, if not outright farce.

Forbidden City: Revealed
History Channel
Sunday, Sept. 21
7:00 PM ET

* This airdate is US only. History International will broadcast the show at 9:00 PM ET on Wednesday, Sept. 24. Other international airdates to follow.

UPDATE: The virtual world is live and can be found at www.beyondspaceandtime.org.

Posted at 4:06 PM | Permalink | Comments (1)

August 18, 2008

A happening in China

Meanwhile back at the ranch ...

The launch date for The Forbidden City: Beyond Space and Time is now final. No, really it is. October 10, 2008. Beijing, China. See you there or in-world?

http://www.beyondspaceandtime.org

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Don't have any idea what I'm talking about? Well, it has been over two years.

UPDATE: The virtual world is live and can be found at www.beyondspaceandtime.org.

Posted at 3:54 PM | Permalink | Comments (1)

July 9, 2008

Calligraphing beyond space and time

All this talk about Ghana you'd think I wasn't on the cusp of launching the biggest project of my career. The virtual world recreation of the Forbidden City in Beijing, known as Beyond Space and Time, is made public on Sept. 17. Right now we're in the final stretch of feature implementation, content loading, stress testing, and general cleanup.

One of the many small joys of the project has been meeting Wendy Wu, a friend of a project team member who is also an accomplished calligrapher. A few years back she designed the first project logo, a calligraphed depiction of the words "beyond space and time" which, in Chinese, is a phrase used to convey something superlative or exceptional. Of course, it is also an apt description of a virtual world in English.

Yesterday on a trip through Chicago Wendy was kind enough to offer a demonstration of her calligraphy technique. I've sped up a video of her in action -- mostly to come in under Flickr's 90 second limitation -- but even in fast-motion you can see how deliberate and fluid the strokes are. Truly a wonder to watch.

A few photos here.

Posted at 12:44 AM | Permalink | Comments (0)

June 26, 2008

How big is the Forbidden City?

Jack Blanchard, long-time creative director colleague*, recently whipped up a map to answer a frequent question about the scale of the Forbidden City in Beijing. I suppose it isn't all that helpful if you don't know Chicago, but the short answer is: basically the size of the Loop.

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You know, now that I look at it, if the mayor would only carve a canal to the lake along Harrison we could give the Loop a moat. Just need to build 30-foot-thick walls and put guard towers in and we'll be all set. Just try to mount an attack, mongrel St. Louisans!

* Also impresario, dilettante, bon vivant, roustabout, part-time carnie, certified life coach, and TSA detainee.

Posted at 12:17 PM | Permalink | Comments (2)

May 7, 2008

Recursion

I am dying to write in-depth about the Forbidden City virtual world project I've been helming for the last few years. Alas, that must wait for the launch itself.* But. We can talk about it obliquely, no?

There's a scene** in the Virtual Forbidden City in which a painter sits in a garden with the imperial family, painting away. It's a simple thing, really, but I find it immensely thought-provoking. As a visitor you're an unseen spectator of the painted depiction of a moment in a world which is itself the depiction of a moment of daily life in a virtual milieu. A snapshot (which your avatar can take) would reveal a recursive scene-within-a-scene or, in the lingo of the art world, a mise en abyme -- a technique used for centuries in all manner of paintings, woodcuts, and tapestries.

This got me wondering if there is any historical analog to the depiction of artists themselves inside the frame of the same scene they are painting. Cursory searching and lazytweeting yielded no actual term for such a composition, but in fact there are precedents.

Maybe the most famous is Las Meninas by Diego Velázquez. The work shows the painter (on the left holding a brush, duh) but also situates the viewer (that'd be you) as the object of his gaze. In other words, just looking at the painting you're role-playing royalty.

Even more interesting is the mirror in the back of the room which reflects the royal couple (the true subjects of the painting-within-a-painting) -- or which may simply reflect the canvas itself. In either case the viewer, while unseen, is a participant in the space.

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Diego Velázquez, Las Meninas

So there it is folks. Diego Velázquez pretty much nailed the lure of virtual worlds in a painting 352 years ago.

  • Transcend viewing; embrace participation. (Even if, in this case, it is implied.)
  • Fictionalize the first-person. (Nerdspeak: permit the possibility of role-playing.)
  • Engage the viewer/participant by telling stories mid-story. (What the hell is that guy doing in the doorway? And why is that kid's foot on the dog? And, the midgets?)

Scrolling forward a few centuries we have Mark Tansey, an artist smitten with the contrast between the static moment and the dynamic (lengthy) process of painting itself. Tansey's Action Painting I and II place the artist in a position that only a photographer could capture, depicting a moment of catastrophic energy as if it were just another still life of fruit.

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Mark Tansey, Action Painting II

See also the first Action Painting.

In the Virtual Forbidden City the painting scene is, essentially, a still life of the imperial family, but the fact that your viewing position is unlimited -- you can walk around it, into it, or stick your nose right down onto the painting -- speaks to both Velázquez's and Tansey's focus on the observer rather than the observed. This, to me, is the promise of virtual worlds. And something I hope we at least approach, if not achieve, with the VFC.

Of course the piece-de-resistance (artspeak, yes!) in this vein has got to be Robbie Dingo's unbelievable recreation of Van Gogh's Starry Night. I remember when we were building the prototype of the VFC in Second Life. SL, like many virtual worlds, is built from within, by avatars, moving primitive shapes like sorcerers. It was a striking scene being inside the world watching as walls were moved around, tweaked, textured and placed. Truly living inside the process of a painting.

If you've not seen Dingo's video, do yourself this favor.

Phew, I made it. That was oblique enough, yes?

* And it must wait even a bit longer now. Eagle-eyed viewers of the site may have noticed I slyly changed the date of the project launch in the sidebar from "spring" until "fall" of this year, rounding out my involvement at a cool 4.5 years. Egads that's a long time to work on a project.

* * Scenes in the VFC are basically looping historical tableaux that a visitor can approach on the grounds of the palace. Distinct from an activity which permits interaction.

Posted at 12:43 PM | Permalink | Comments (1)

February 4, 2008

Mo-cap

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Had my first dose of a live motion-capture shoot last week for the Forbidden City project. I don't talk much about the project around these parts, but we're in the final stretch -- targeting a June 2008 launch -- and this was just too cool not to document.

We're working with a game development studio in the Chicago suburbs to help us tackle the substantial modeling challenges of the project. Beyond the sheer volume of buildings, spaces, and gardens to create are the challenges of animating traditional or complex human movements found in the palace complex. But using motion capture and two very capable actors, we were able to grab the data in one go rather than hand-model it.

Pictured above left is an actor who performed archery movements and above right an actress who walked precariously on custom-made Ming-era platform shoes up and down stairs and ramps. The glowing bulbs on the suits aren't actually lit; that's just from my camera's flash. But the reflectors are constantly sending back infrared signals to a forest of transmitter/receiver units circling the acting space.

The data needs massaging, of course, but there's a smoothness to it that would take far longer to model manually. Plus, certain things -- like walking regally on platform shoes -- is something an animator would have to guess at.

Best of all, a production team from The History Channel was with us for this session and subsequent shoots back at the IBM lair. I guess I've not mentioned it here before, but there's a documentary in the works about the Forbidden City and our project figures prominently. (Exactly as they did with the Eternal Egypt project back in 2005.)

Exciting times.

Posted at 9:41 PM | Permalink | Comments (1)

January 12, 2008

Another thing we could learn from the Chinese

I've been working with the Forbidden City in Beijing for the last three years. It's been rewarding in many ways (and hopefully will reward you come June), but maybe my favorite thing is how things are named there. I'm not talking about poor English signage, though that always gets a chuckle. I'm referring to the historical practice of naming buildings in a style that is both humorously literal and exaggeratedly fantastic.

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Consider the following.

Pavilion of the Three Friends - OK, but which three? You're immediately interested in knowing what this place is about, aren't you? The best kind of place name for a museum of similar-looking buildings.

Hall of Mental Cultivation - A center of learning, right? You got mentally cultivated just reading the name of the place.

Palace of Tranquil Longevity - Definitely a better name than Del Webb's Sun City. When I get old and crotchety, please put me in a palace of tranquil longevity.

But those are just for beginners. Ratcheting it up a notch we have ...

Palace for the Establishment of Happiness - In reality, part of Qianlong's palace-within-a-palace retirement complex. In your mind, so many naughty things.

Pavilion of Literary Profundity - You think "library", but you think wrong. It is a book repository. And one of my very favorites.

Pavilion of Auspicious Clarity - Here we move into the abstract, the philosophical. You don't exactly know what the hell auspicious clarity is, but you want it.

The Palace for Gathering Excellence - And this is why the Chinese are unstoppable. They stockpile excellence.

But my hands-down favorite has got to be ...

Hill of Piled Elegance - There's such a surplus of elegance at the Forbidden City that it must be heaped into a garden mound, presumably for later sorting.

So, starting small, I've taken to renaming areas of my own home in this style. Here's a handy chart.

kitchen  Hall of Flourishing Sustenance
living room  Palace of The Ceremony of Leisure
basement  Pavilion for Fleeing the Inauspicious Children
bedroom  Watchtower of Eternal Hope
bathroom  Gate of Piled Excrement

This is bound to pay off. Name important, be important!

Posted at 10:16 AM | Permalink | Comments (0)

November 18, 2007

Haggle cards

It is clear that I have thoroughly demolished any semblance of circadian normalcy here in China. It's tough enough that I am +14 hours from my normal biorhythms, but the last two days I was here I actually had no appointments, so could work on whatever schedule I wanted. And so it is that I now sleep twice per 24 hour cycle. There is no day, no night, just a hotel room with the shades drawn and a very perplexed room service staff. I wonder if, in the absence of external cues and busy schedules, two shorter sleep periods is the body's default. Should be fun resetting at home tomorrow.

OK, I did make it out into the sun once. (It burned, but I made it back to the crypt quickly enough.) I was on a mission to the Ya Show Market, a vast indoor agglutination of wares that is best described as a dozen flea markets shoved into a tenth of the space that human decency and fire codes should permit. It is, in short, several of my own personal hells layered right on top of one another.

I was in search of purses. If it is leather, you can put things in it, and it has a brand logo on it, I was instructed to buy it. Designer knock-offs. (C'mon, it isn't like I was buying a deep fryer or a LASIK machine. You get what you pay for. These things self-destruct almost on cue about six months post-purchase. It is like there's a dissolving suture that binds the whole thing together and one day, poof, it all falls to hell like the car at the end of the Blues Brothers.)

I've done this before. Many times. I'm no rookie. But I still hate it. And going in there alone (as a male caucausian) is reckless bordering on moronic. But I do love my wife and she do love her girlfriends, so there I was. Here's what happens. You walk in and you're immediately assaulted, casino-like, with the sights and sounds of money changing hands. Merchants slink out of stalls and solicit your interest whether you look like you want to buy a crib, parachute, or watch that hasn't told time since Zhou Enlai was premier or not. More formal than, say, an Egyptian bazaar; less easy to go undetected than, say, suicide watch in a prison. But then again, I had made it through the Night Market without puking so anything was possible.

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This time I came prepared. I got all my wife's and her friend's purse choices, including what variations of color and shape they would permit. I printed them all out at the hotel and cut them into little playing cards which included the name of the who wanted what. I also created a single sheet with all of the same. Then, I found a merchant and handed him the cards. He quickly parsed through what he had and handed what he didn't to me, whereon I handed that smaller stack to the next merchant and so on until all my cards were gone. The merchants all scurried off to back rooms where they keep the bulk of the stuff. I waited, consulting my master sheet, pen in hand, as other Westerners gazed on at my obvious mastery of the system.

Well, mastery to a point, the point of purchase. I certainly got what I came for. But my haggling position was somewhat compromised by the obvious fact that all I wanted to do was get the hell out of there and, more so, by the very elaborateness of the system itself. The key to haggling is seeming not to care and who the hell prints playing cards for purses if they don't care whether they get a few or not?

But I tried. And I got the price down to about $40/per. My boss, for instance, who has left dumbstruck merchants in her wake on at least four continents, could probably have walked away with the purses for $10 each. But see above, getting the hell out. I emerged into the daylight with two trash bags full of purses. I wanted to run, as I felt like a smuggler. Unclean. Haggle-weary.

Now to sell my playing cards on eBay.

Posted at 1:50 AM | Permalink | Comments (3)

November 16, 2007

"The sky above the port was the color of television, tuned to a dead station."

Back in China. I had been feeling like the frequency of my travel here had diminished some of the (wander)luster of the place. Until last night, that is. We were having dinner with the History Channel team (who are making a documentary which includes my project here), but my pal Victor re-routed my driver to meet him at a Starbucks at a mall somewhere in the megapolis known as Beijing. Ninety minutes of the most infuriating, nauseating traffic later, I was there. I was so jetlagged, tired, irritated, and sick of the car that I only wanted alcohol or a bed.

I was too out of it to notice that I was standing directly underneath a 22,000 square foot television screen.

The thing is simply too massive to believe. You wonder instantly at what resolution it displays and then how in the hell content is created for it. The answers sort of inform each other: ginormous and artificially. That is, it is simply too large (and odd) a format for video, except some sort of composite montage which it never showed. Everything is animated CGI. Victor says the variety of content is amazing, though I all saw was this underwater scene, the best screensaver I've ever zoned out to.

It is also a pickpocket's wet dream. Think of it, a destination that entrances shoppers and keeps them looking straight up. I was there on a cold night, so the crowds were thin. But that didn't stop Johnny Quickfingers, no. He brushed aside me, muttered apology, then vectored off empty-handed into the wide open space like so much Brownian motion. Our gazes locked and I flashed him a you-fucking-amateur look. If you're going to burgle my person at least do it with panache ... or complete stealth. Jeez.

As a sidenote, a little more than three years ago this blog started on a similar trip with the History Channel to make a documentary of the Eternal Egypt project.

Posted at 6:56 AM | Permalink | Comments (0)

November 12, 2007

China 10

China has lots of lucky numbers. Eight, for instance. The tallest hotel in Shanghai has 88 floors. Boeing named the new stretch 747 the 787, in China only. And the Olympics begin at 8:08 PM on 8/8/2008.

Ten, however, is a not a lucky number. It is not necessarily unlucky, but it is not what the Chinese would call auspiscious.

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I leave today for my tenth trip to China. You'd think I were rebuilding the Forbidden City or something.

Posted at 8:35 AM | Permalink | Comments (0)

February 8, 2007

In the future we will all levitate to work

I had a chance to ride the world's only operational magnetic levitation train this week in Shanghai. It was the highlight of an otherwise awful layover. The train itself runs from Pudong airport to the terminus of one of the city subway lines (not exactly downtown Shanghai). There's some debate about how useful this is to actual travelers, but as a way of killing time it was perfect for me. I purchased a roundtrip ticket.

Transrapid

Actually I purchased a VIP ticket. (They love the designation VIP here. You see it everywhere on special doors, stairways, and parking spaces.) I thought, if I'm going to ride a space-age train I am certainly going to do it in first class. In a future of jet packs, flying cars, and supertrains we'll all be VIP's anyway so I better get practicing. The cost difference was $2. The actual difference? Slightly nicer seats and a completely empty car cabin.

0Kph

There's a brief shudder as the train shimmies up the half-inch that the magnets levitate it above the track. Then off you go, mostly silently. Since the means of propulsion and power are embedded in the track (the magnets pull you along as well as prop you up) there's no loud onboard engine. You accelerate quickly. Not unlike an airplane takeoff without the din. Just a few minutes in you're moving at 430 km/h (270 mph) and you can feel it. The slightest jostle (and it has to be slighter than the half-inch tolerance of the magnetic “cushion”) and the train responds. You could not, for instance, play Jenga successfully on board. Still it is damn smooth for going 270 mph.

430Kph

But you do wonder what would happen in the event of catastrophe. On an airplane there's room for error, approximately 30,000 feet of room for error; you can recover. On a train moving at this speed if you depart the track you're basically done. What happens if someone dumps a large chunk of metal on the track? Or a mini-cyclone blows the train over? Or a power spike into the track torus? (There actually was a fire onboard recently.) All thoughts that have nicely counteracted my recent preoccupation with air disasters.

On the return leg I was in the front car (again alone, the sole VIP of a future society). I staggered to the conductor's cabin as we hit max speed. Peering in I saw exactly what I expected -- computer screens and a panel of buttons -- and something I did not -- the conductor lounging at the desk reading the newspaper. She's likely there for show only. Or a robot. In the future, trains are conducted by robots, as you probably know.

As you pass a maglev going the other direction there's a super-brief concussive moment where too much air is being displaced from too little space. It makes you jump. Unfortunately the eight minute journey is almost half acceleration/deceleration. When you arrive at the destination station and disembark you're greeted by a strong burning smell. I can only guess it is a byproduct of the magnetism since nothing should be ablated during the journey. Nothing touches anything. This is the future, damnit.

Monorail

The maglev, officially known as the Shanghai Transrapid, is usually called a demonstration line. It doesn't go anywhere very useful right now, though there are many ideas for expansion, especially in advance of the 2010 Shanghai World Expo. The whole experience, while fascinating and exciting, was a bit depressing. With the small ridership (all in non-VIP class) it all felt like a bit of a show. Sort of like the futuristic people mover underneath the Huangpu River. Fun to take, but how practical? A Disney monorail without the Disney crowds (or high ticket price to offset the cost of running such a novelty).

The future's always a novelty to the present though, isn't it?

The full image set is available.

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February 6, 2007

Today's forecast in Beijing

Smoke

Not smog, not haze. Smoke.

Last night on the flight in from Shanghai the flight attendant announced that it was pleasant and sunny in Beijing. It was 10:30 PM.

Tags:

Posted at 6:58 PM | Permalink | Comments (0)

November 10, 2006

Spot the wall

While the debate rages about whether The Great Wall of China can or cannot be seen from orbit, I can confirm that it can at least be seen from an airplane on a clear day. What a treat on my approach to Beijing.

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Posted at 9:50 AM | Permalink | Comments (0)

September 25, 2006

Moving images

A co-worker lent me his slick hard-disk camcorder for the most recent visit to China. I've posted a few scenes from the B-grade horror movie known as the Night Market.



See also Night Market Parts Two and Three, a funky physics-defying aquarium/fishbowl hybrid, and this nifty digital book interaction.

Posted at 8:15 AM | Permalink | Comments (0)

September 18, 2006

A stroll through the Night Market in Beijing

America's Chinatowns have plenty of crittermeat, but they just don't offer the diversity of skewered (and fried!) insects that you can find in China proper, you know?

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I'd advise you to put down that snack you're munching at your desk and view the full set of yummies!

Posted at 4:36 PM | Permalink | Comments (1)

July 10, 2006

Isn't that spatial?

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Nothing left to accomplish now that I'm the subject of a podcast, I guess.

VerySpatial - Episode 51 [16.2 MB, MP3 format]

VerySpatial is the work of three really interesting folks at West Virginia University who focus on geospatial technologies. Sue (pictured right), Jesse, and Frank interviewed me last week after they came across the press hoopla for The Forbidden City: Beyond Space and Time project.

Beware: none of my prolixity or verbal stutters have been edited out. Massive rambling dead ahead!

Posted at 11:23 AM | Permalink | Comments (0)

June 17, 2006

The Forbidden City: Beyond Space and Time

Yesterday in Beijing, China's Palace Museum and IBM jointly announced The Forbidden City: Beyond Space and Time, the project that I've been working on for over a year. Consistent readers of this blog (yes, you three) know that I spend a lot of time in China and so it is a great relief that the cat is officially out of the bag. Not that I'll be diving into excruciating detail in future posts -- gotta save some surprises for the actual launch in 2008, right? -- but it should give a bit more context to my musings.

So, what's the project? Well there's the official press release and the Palace Museum's statement (in Chinese). The Chicago Sun-Times decided to take the local angle on the announcement and ran a flattering piece on me and my team. The paper even gave Ascent Stage some love.

But what is Beyond Space and Time? Well, announcements like this at the beginning of a project are always tricky since it is the nature of multi-year, first-of-a-kind efforts to change drastically from vision to implementation. But you have to start somewhere, so here's the vision.

The heart of Beyond Space and Time is a virtual online replica of the Forbidden City. This is not a set of traditional webpages but rather a fully immersive, spatial, populated world that corresponds architecturally and historically to the vast grounds of the current Palace Museum. And not just pretty building models to ogle at. We call it a Participatory Cultural Environment to stress the importance of a space alive with people -- other visitors who you can interact with and, if possible, computer-controlled representations of historic persons. Though 3D representation is widespread in the field of cultural heritage (primarily for preservation), this kind of multi-user, education-focused cultural worlds does not exist.

If you know Second Life, you're familiar with non-game-based 3D virtual communities. Second Life is an inspiration and even a development sandbox for us (no SLURL, we're on a private island for now -- but we did recently take a SL team portait), but we're evaluating many platform possibilities. It is sometimes said that people who visit the real Forbidden City leave thinking that they've missed the actual Palace Museum. In fact, the buildings and grounds (and of course the artifacts therein) are the Palace Museum; it is not a single building with nice glass cases and wall placards. This is the primary reason that our virtual version is a spatial world rather than a more traditional web front end (however tricked out) for a database of media, as we did with the Hermitage and Eternal Egypt. The museum is a city and the best way to experience a city is by moving through it and interacting with others in it. Call it the sidewalk approach to cultural heritage.

There's an historical aspect too: that's the beyond time part. We envision being able to move between a few discrete historical moments in the centuries-long evolution of the city. The environment will morph architecturally and of course the storylines embedded in the world will correspond to the historical moment. System design verges on science fiction here as we move through the implications of a community space that exists on different timelines. For example what happens to the field trip group when some of your classmates decide to peel off for the 16th century?

Of course, a virtual simulacrum of a physical space isn't much fun if it doesn't have points of tangency with the real world, now is it? We're working with our museum partners to identify places inside the Forbidden City where visitors who are physically there can interact with the virtual version of the space. We're evaluating different location-based services -- from projection in the palace halls to mobile device interaction. The idea is to break down the strict distinction between the real world and the virtual world, to let one enhance the other. Challenges like this are one of the many reasons IBM undertakes and funds projects such as Beyond Space and Time.

There's an aspect to the project that is personally very exciting and not yet reported in the press. Modelling 800 buildings to a level of appropriate detail isn't something that can realistically be achieved by 2008. We realize this and actually think it is a blessing in disguise. Inspired by the Ancient Spaces project which itself takes a Wikipedia-like approach to collaborative content development, we propose to open the modelling effort to the global community of developers. When exactly this will happen and certainly how it will work is still to be defined, but if you are interested in being part of the distributed virtual construction crew drop me a line at .

In North America I am working with some very talented designers and developers, many of whom have years of experience from earlier museum projects. In China we're working with specialists from IBM's research lab in Beijing as well as a team at the Palace Museum who are as technically-savvy as they are informed about the history and culture inside the Forbidden City walls.

So, then, back to work.

[Note to those of you who read this site's feeds: I've played with a kind of spatial hyperlink that adds some extra information to this post. The content, alas, is not part of the RSS feeds. Drop on by the site if you'd like the extra morsels.]

UPDATE: The virtual world is live and can be found at www.beyondspaceandtime.org.

Posted at 8:09 PM | Permalink | Comments (23)

May 7, 2006

Culinary turntablism

Does anyone remember the scene in The Golden Child -- maybe I should first ask, does anyone remember the movie The Golden Child? From 1986, with Eddie Murphy? Not one of his best. There's this scene where he enters a Nepalese temple and encounters a ceremonial pillar that rotates around its vertical axis. Not knowing what to do, he scrubs it like a turntable DJ, making a scratching noise. Laughter ensues.

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I think of that scene when I eat out in China because of the mechanism known as the zhuan pan at the center of the table. Known in the west as a lazy susan, this rotating platter is a fixture at traditional tables in China. It is both an efficient delivery mechanism and a wonderful social lubricant. Everything is communal and by definition participatory as the platter rotates forth and back. You just reach in with your chopsticks as a dish you like comes by. If you can get beyond the sanitary issues of this particular disease vector it becomes clear that the zhuan pan is a marvelous thing.

There's something musical about the whole process. The zhuan pan is a DJ turntable set up.

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The central rotating platter known as a lazy susan in the west. (My first foray in Google Sketchup.)

Consider it this way. The dishes are notes/chords/samples -- discrete musical units of some kind. They appear at a point in time on the platter and rotate more or less consistently until they are removed or moved (more on this in a moment). So you have discrete units repeating in time from the perspective of a fixed point which in this case is me, the eater, but metaphorically is the armature of the phonograph. Units are added in time, layered in so to speak, and repeat at the same interval. Dishes leave the table periodically -- their particular musical loops end. But the dishes return, smaller this time (the waitstaff transfers uneaten portions to smaller plates to make more room on the table) and they are placed closer in to the center of the rotating platter, allowing people easier access to the newer, fuller dishes at the periphery. In other words, the loops return in a changed state and with new, quicker intervals (rotating more quickly since their radial distances are now shorter). The zhuan pan rotates backwards too, but only quickly, a "scrub" if you will, to let someone grab a morsel that made its way by too quickly. The overall motion is forward.

Data visualization geek that I am I started considering the possibilities -- which of course weren't visual at all but more like data sonification (a field to be sure but not one much popularized). What would this meal sound like if the zhuan pan were a recording?

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zhuanpan.mp3 | 1.4MB | 1 min, 1 sec

So I recorded each dish as a separate track in GarageBand. Each measure corresponded to one minute of the meal starting with the arrival of tea, which is the downbeat bass drum that remains constant throughout, the engine of the entire affair. Each new dish comes in more or less as I recorded it on a timeline in my notebook during the meal. (My hosts graciously obliged my notetaking as the curiosity of a unaccustomed Westerner.) Some dishes are single notes, some are short phrases, and at least one, the fish "flower," is a constant note modulating in time with the rotation of the table. Each unit repeats with a period of five minutes. This is an average based on the number of revolutions of the table, but it is almost exact for at least the first two rotations of the 50 minute-long meal. With the exception of the tea-beat, volumes fade out for each track based on the consumption of the dishes. As noted above, the period of at least one dish, West Lake soup (represented by the piano), speeds up midway through the meal as it was transferred to a smaller plate and move closer to the center of the table, rotating faster. The two vinyl scratches correspond to an extended counter-rotation of the table. At 60 BPM one second correponds to roughly one minute of elapsed meal time. I think the time signature is 5/4, but I'm rusty on my Brubeck so who knows.

It is not what I'd call a chart-topper, but it isn't cacophonous, though at quicker BPM's it does get a bit muddy. I clearly could have done more. Instrumentation could be made to correspond more closely to the food type. (But what does "silver agaric" sound like?) Discord could be used to suggest tastes I did not care for. But the general idea is clear. Maybe on the next trip I can videotape the whole thing for the time-lapse music video this cries out to be.

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In China you often encounter a circular jade plate known as a bi. It is ancient in origin and its purpose is not completely understood. The bi is flat and usually has a circular hole at the center. Movable type, gunpowder, paper. The recordable disc?

Posted at 12:21 PM | Permalink | Comments (1)

May 1, 2006

8 days (crammed into less than) a week

That's pretty much how I feel as I recuperate from an exhausting four days in Beijing.

This was the first trip to China where I truly experienced Wikipedia withdrawal. You really don't know what you've got until it is blacklisted by a state government. I worry about the larger implications of this.

I always chuckle at the Chinese entry document when you are asked to check the box corresponding to your intention: Business, Conference, Official, Other (huh?), etc. There's a box that says Settle Down. I'm tempted to check it. What does that mean? Give me your poor, your tired, your crazed Westerners looking to just settle down? I imagine the schoolmarm at passport control looking at me stoically and saying "You just need to relax, hmmm?"

I've realized now, after my seventh trip to the Far East, that the timeshift is truly diabolical. I suppose it is my own fault. When working in Europe and the Middle East you basically have an elongated work day. Do your thing there, return to the hotel, log on, work with your colleagues back home for a few hours at the start of their work day. In China, it is like this but with about a five hour gap between the end of the Chinese work day and waking Americans. After a few days of this the only reasonable thing to do is sleep during this period. Which completely destroys any hope of a sustainable schedule. The day becomes split: awake 6am-6pm, sleep 6pm-10pm, awake 10pm - 2am, sleep, etc. Awful. Maybe I should just treat it like a vacation from work back home.

That said, I can't complain. Working at the Forbidden City is a special treat. IT geeks are almost always housed in basements, dungeons, or worse -- and when I work there I am in a temporary trailer -- but how bad can it be when you step out to this?

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The Forbidden City is surrounded by a wide moat on all four sides. It is stagnant and forboding, as a defensive moat should be, I suppose. Yet, there are always a few dozen people fishing in it. I've never seen anyone pull anything living out of it, but from the size of the poles they use (without reels) I am pretty sure they are angling for some sort of slithering leviathan the size of a bus.

Our colleagues at the Forbidden City again hosted a ping pong tournament. I should have learned from the first drubbing last year. I think I lost 11-7, 11-8 which sounds way closer than it was. Yes, my opponent held his paddle upside-down, yes he stood way the hell back and played many of my shots after the ball had dropped below the plane of the table on his side, but what really threw me off was his serving ritual. He'd pet the table up by the net, move back, bounce the ball slowly on his paddle held parallel to the table, tuck it all back in close to his body (so I could not see it clearly), then whip out a serve that never went where I thought it would. If I managed to return it the shot was so lame that I was shortly searching for the ball ricocheting between server cabinets way behind me. Still, it was good fun and I really love that Chinese television always has professional ping pong coverage on. Taunting, yelling, sweating, injuries -- the way ping pong should be.

Posted at 5:00 AM | Permalink | Comments (0)

April 30, 2006

Regeneration

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In The Future of the Past, Alexander Stille expands on a comment by Italian conservator Michele Cordaro:

"The Chinese, like the Japanese and some other Asian nations, have a tradition of conserving by copying, or rebuilding."

Conserving by rebuilding made considerable sense in China, where, until recently, virtually everything -- palaces, temples, and houses -- was built of wood. Paradoxically, in architecture, working in perishable materals could potentially offer a superior conversation strategy: rotting wooden parts could simply be replaced as needed so that, just as our bodies replace their old cells with new ones while we remain "ourselves," the buildings would be constantly regenerated, remaining forever new and forever ancient.

Seems logical, but in practice Western conservation is based on a philosophy of repair rather than replacement. This stems from the West's long privileging of permanence and originality in art (even when what we praise isn't in fact permanent or exceptionally original). Copies are considered at best qualitatively lesser; at worst, acts of piracy.

These conflicting attitudes toward monuments are related to profound cultural differences. China and Japan have traditionally had a cyclical view of time. Dynasties would rise and fall, be replaced by new ones, but, like the Forbidden City, reemerging from its latest fire, remain fundamentally the same: each ruling group held the "mandate of heaven" .... In a world that was both eternal and ever-changing, rebuilding monuments made perfect sense.

This past week I had the good fortune to be invited on a tour of the renovation of the roof of the Hall of Supreme Harmony at the Forbidden City in Beijing. This is the most important of the hundreds of buildings at the Forbidden City, now known also as the Palace Museum. The whole museum is being upgraded (as is all of Beijing, for that matter), but the work is most intense at the Hall of Supreme Harmony where a giant scaffolding and tent covers the swarm of workers who are in the process of removing the thousands of decaying terracotta tiles to get at the wooden infrastructure of the roof. The tiles are being meticulously removed and remade. The roof itself is imperceptibly sagging and this will be repaired too. The intricately painted outer beams will be repainted, resulting in stunning before and after comparisons. (Full photoset tour at Flickr.)

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This is a less extreme version of wholesale rebuilding of cultural sites that Stille details in his study of Chinese conservation, but it is an example nonetheless. Only a specialist could point to what is original to the hall's 1406 construction and what parts are copies installed since. This happens in the West too, of course, but the difference as I've experienced it in China is that it doesn't matter. The originality of the building is the idea of it, what it represents.

The Palace Museum has a partnership with the Japanese printing company Toppan to create a detailed, high-resolution virtual replica of the Forbidden City. Right now only three of the main halls, including Supreme Harmony, are complete. The effect of moving about the virtual grounds in the wrapround-style theater is powerful, though in the people-free virtual model the awe created by the buildings' scale is missing. There's little aura to the simulacrum. The model will improve, of course, as the technologies of virtuality improve.

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Comparison of a photograph and a still from the virtual model

No one claims that the model is the Forbidden City, but then you don't get the usual quasi-apologies about its not being the "real" thing either. Most 3D modelling in cultural heritage is done for a specific purpose -- reconstruction of what has been lost, for instance -- and is treated as a teaching tool or a research resource. Not so at the Palace Museum. It will be interesting to see how this copy evolves.

Posted at 1:21 PM | Permalink | Comments (0)

April 23, 2006

Chinese Labor Day

You know that scene in Father of the Bride II where Steve Martin has the route to the hospital intricately plotted out in the event that his daughter (or was it wife) goes into labor? I laughed when I first saw that, pre-kids. Now it makes me laugh for a different reason, since that kind of detailed plan is bound to go awry. You're almost asking for it to, taunting the due date gods to throw you a curveball. Short of scheduling an induction -- and even that can be unpredictable -- there's really no way of knowing what is going to happen or, more specifically, when it will happen.

Which is why there's palpable concern in my house over my departure today for China. With flights leaving for the US only during a certain window of time and the jaunt taking somewhere in the neighborhood of 14 hours, there's almost no conceivable way I could make it back if my wife suddenly went into labor. Sure, this is highly unlikely. She's neither dilated nor effaced. But then, our second son was three weeks early -- and week 37 begins precisely as I am arriving home. So does the Chinese May Day week-long holiday.

Let's hope China's celebration of labor and mine happen half a world apart.

Posted at 7:18 AM | Permalink | Comments (0)

March 28, 2006

Taikographs

My pal Victor in Beijing presented me with this set of signed commemorative postcards from China's first two manned spaceflights. The outer envelope, pictured here, contains the signatures of Yang Liwei, China's first man in space, and Fei Junlong and Nie Haisheng, the occupants of the second ship up. Inside are three separate cards corresponding to the individual taikonauts, also signed.

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Victor got the autographs because he works closely with accessibility organizations in China and so he knows the head of the China Disabled Persons' Federation, Deng Pufang, the son of Deng Xiaoping. With a dad like that Deng Pufang of course has friends in high places and thus were Victor and the spacemen at the same reception. Deng Pufang, by the way, became a paraplegic during the Cultural Revolution as the result of falling from a fourth floor window to escape torture.

Posted at 4:11 PM | Permalink | Comments (0)

March 17, 2006

View > Show > Grid

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The Palace of Supreme Harmony at the Forbidden City in Beijing under renovation. The pace and quality of the upgrade is staggering.

See also my helpful guide to Chinese toilet iconography on Flickr.

Posted at 7:38 PM | Permalink | Comments (0)

January 29, 2006

Spring Fest

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Chinese around the world today welcome the Year of the Dog during Lunar New Year festivities. By some accounts the transit of people inside the PRC to see loved ones for the long holiday is the largest migration of people on the planet. If the density of human bodies in airports and rail stations when it isn't Chinese New Year is any indication, these accounts are to be believed.

I'll be in China frequently this year with dispatches posted here accordingly. Here's hoping Year 4703 is a prosperous and happy one!

Posted at 4:08 AM | Permalink | Comments (0)

November 23, 2005

Meet the Friendlies

China recently unveiled the sporting event pictograms for the 2008 Olympics. I've been a fan of these little icons since Australia somewhat amazingly created one for each sport using little more than boomerang imagery. Athens continued the trend of using culturally-specific imagery in the pictograms by styling each event icon as if it were found etched on the side of an ancient amphora. (What, Plato never played ping pong?)

But China has gone further, entering the realm of the awesome and bizarre. Meet the Friendlies. The five main mascots -- Beibei, Jingjing, Huanhuan, Yingying and Nini -- are endearing and meaningful (spelling out "Welcome to Beijing" among other things). It can't erase the horror that is the Whatzit mascot from the Atlanta games, but it helps.

Their cuddliness is deceiving, though. The actual sport pictograms truly kick ass.

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From left to right that's the Modern Pentathlon, Taekwondo, and Shooting, also known as Plunder, Uppercut, and Make My Day.

More on Olympic pictograms and logoing:
The Graphic Design Olympics
A Mini History of Olympic Pictograms
Logos and Mascots

Posted at 11:00 AM | Permalink | Comments (0)

July 19, 2005

Blown home

Typhoon Haitang has blown through Taiwan and buried itself on the mainland. As category 5 hurricanes go this one was surprisingly mild, I'm told. The eye skirted Taipei to the south so we missed the worst, though it did get damn windy there for a few hours. Trees that were individually lashed down were uprooted and rows of parked scooters were scattered like Matchbox cars, but there was very little flooding and no broken windows that I could see. Frankly, it was anticlimactic -- which is probably exactly how extreme weather should be. From my hotel window I could see a lone 7-11 convenience store. It was my little measure of how bad things were getting. It never closed.

Unrelated. If a cell phone company can know enough about your whereabouts on the global network to charge you international roaming rates then surely the technology exists to warn callers that a call recipient is in a radically different time zone, no? It would be great to receive an alert like "Are you sure you want to dial [name]? It is 3 AM in his timezone right now." Oh, and to the person who called for a password in the middle of the night: I have virtually no recollection of our conversation. How's that for password security?

Time to go home.

Posted at 5:29 PM | Permalink | Comments (0)

July 17, 2005

It's a long march to the melon

The meals in China have truly been great. We've commented repeatedly on how the communal Lazy Susan-style delivery of multiple dishes is the perfect way for Westerners to encounter new foods. Take a bit, leave a bit, or just keep on spinning the wheel if you don't like black jellied mystery meat. The only difficulty is that it is hard to know where you are in a meal. The number of dishes is sometimes unknown even to our hosts. Watermelon is always the last dish, but, as you learn quickly, it can be a long march to the melon.

Thanks to Jack Blanchard for this exquisite piece of gastronomical propaganda. Gastroprop?

Posted at 8:55 PM | Permalink | Comments (0)

July 16, 2005

The beast approacheth

Haitang is now a Category 5 Super Typhoon. And it is headed straight for the island of Taiwan. The eye will likely make landfall on Monday night. The red arrow helps you locate me. If you look closely I'm the one inadvisably standing in front of a big plate glass window.

Who would have guessed my first hurricane would be in the Pacific? Batten down the hatches!

Posted at 7:22 PM | Permalink | Comments (1)

July 15, 2005

Typhooey!

I'm headed to Taiwan tomorrow.

So is Haitang.

Lovely.

Posted at 6:57 AM | Permalink | Comments (0)

July 14, 2005

Yin to the yang

The amazing growth of Beijing continues. Construction cranes everywhere, miserable traffic, mundane and mind-bending architecture all mixed together. In some far-future time when urban archaeologists are excavating the once-mighty Chinese capital they will be able to date it like a tree merely by counting the number of ring roads.

I haven't given Chinese public toilets -- and by that I mean putrid holes in the ground -- much consideration, but then this is the first real working trip I've had here with a female teammate -- and she ain't happy. Doing the right-angle levitation thing seems tricky indeed. I suggest two innovations:

(1) How about a belt-like waist harness that attaches to the door of the stall (if there is a door) which allows you to lean back, almost as though you were sitting throneward? Heaven help you if the harness breaks, but would be a lot easier on the calves.

(2) Disposable plastic heel protectors, like reverse sandals, in case your bombadier skills are lacking.

It did occur to me that Westerners must seem like the dirty ones to Chinese accustomed to hole-squatting. A skilled squatter never touches his/her skin to any surface whereas we occidental types must actually come in contact with germ-laden toilet seats. While it has been noted that levitating over a toilet is easier than levitating over a hole, I think this might be psychological. (My co-worker's blog Why We Work has much more on this.)

Speaking of excrement, I climbed the Great Wall again a few days ago. On my descent from the top I encountered a small child being urged to take a crap in a plastic bag. (See photo.) Gross, but that's about all you could do up there. When he finished the mother packaged up the bag like an urban dog-walker -- and then proceeded to pitch it over the wall! But the wind caught it and blew it right back on to the poor kid! The gods of the Wall had the last laugh. But I had the second-to-last laugh.

On a brighter note, I haven't yet been barfed at on this trip. (Hey, it happens.) Still some time to go though.

Much of meal conversation has been about language. (Thought I'd say excrement or something, didn't you?) We were talking about regional differences and the difficulty of using idioms when the topic of sun showers came up. Specifically, the ways different cultures refer to the phenomenon of rain when the sun is shining. I always called them sun showers but was recently intrigued to learn that some people in the American South refer to this as "the devil is beating his wife". The Chinese loved this euphemism. In China a sun shower is known as "love-not love" or unrequited love. I like that a lot. In Russian (according to a Moldovan teammate) this phenonmemon is known as "blind rain" because the rain cannot see that it is also sunny out. See, conversation like this is good when you're not in the mood for the duck tongue that's just been served.

I played in a small ping pong tournament at the Forbidden City a few days ago. Me and three colleagues -- two Chinese, one American -- took on the best that the Palace Museum could offer. We got killed. I mean, these people had ping pong shoes on, for god's sake. Scary part was that after the whomping they brought out two "professionals" who they clearly had waiting in the wings in case by some miracle we didn't suck as bad as they figured we would (and did). They played an exhibition match and it was exactly what you'd expect: standing ten feet back from the table, paddles upside-down, smacking the hell out of the ball, forty-hit rallies. My neck was sore from watching.

See also new phonecam pics at Flickr.

Posted at 6:52 PM | Permalink | Comments (1)

July 11, 2005

Hey, what's the food like in China?

Here's a partial dissection of a truly wonderful lunch in the Imperial Kitchen of the Forbidden City. (Click for notes.)

Today was a scorcher full of meetings in Beijing. I started the day in a coat and tie and ended in an undershirt and sweaty socks. Fill in what you like.

Posted at 8:10 AM | Permalink | Comments (1)

May 15, 2005

Laughter, horror, frustration

CCTV had a professional badmitton tournament on the other day. It was about the funniest thing I have seen in months. So serious, so intense, so ... badmitton. I'm sorry, people, I know you are athletes, but you simply cannot look cool smashing a shuttlecock. And lest you think this is a comment on Chinese culture I'll note that the combatants were Euro of some flavor. (Implicit comment on Chinese viewing habits, I s'pose.)

Today in the antiques market I came within inches of slicing off a parabola of projectile vomit with my chest. Luckily this happened to me in Shanghai, also in a market -- not kidding -- so I was more than normally alert to being barfed on and I was able to leap out of the way. Shoes got a bit, though. What the hell?

Back in early 1996 in Atlanta people decried the traffic paralysis that would acommpany the Olympics. This never happened. People took public transport (which of course caused all kinds of other problems) and I-75/85 was no more sclerotic than usual. So maybe things will be OK in 2008, but I fear so much worse. Beijing is six rings of traffic hell. Rush hour does not exist. It just is. Arrrrrghhh!

Posted at 5:04 AM | Permalink | Comments (0)

May 14, 2005

Some thoughts on translation

Presenting/demonstrating to an audience who does not speak your language and without real-time translation is not easy. Having a translator in non-real time requires you to think in complete, self-contained chunks -- something I do not do. My thought-process (which is reflected in my presentation style) does loop-dee-loops, dithers in cognitive cul-de-sacs, and lurches forward without notice. This doesn't mesh so well with the discrete communicational quanta required by the translator.

Translations of food descriptions into English rarely help and often make the dish far less appetizing. I'd rather be left to my ignorance of the original Chinese and take my chances. Just guessing at the Pinyin would be so much safer than actually reading "brown sauce from duck entrails," for example.

There has to be a point at which signage translation into English crosses the line from useful to being more effort than it is worth to make sense of the grammar. I don't have a ready example, but sometimes signage translations here are so muddled that you'd spend your time better looking for non-textual clues than trying to decipher the English. (Of course, sometimes it is worth it to read.)

Hyphenated translations from a culture whose language never needs hyphenation reminds you how strange it is to see hyphenation done improperly. To native speakers, the hyphen can only intrude at certain places in a word and certainly never to begin a line. Here, the hyphen is much bolder, splitting words wherever it damn well pleases. I like this. Punctuation with chutzpah.

See also: Words Are Pretty. (Seems to have stagnated of late, but I am banking on it revving back up.)

Posted at 10:43 PM | Permalink | Comments (1)

Chengde

My colleagues and I made a 4-hour trek to Chengde today. A summer palace of the Qing-era emperors in the mountains northeast of Beijing, Chengde is now a secondary tourist destination. It's distance from the capital is great enough that you avoid most of the Great Wall tourist fly-bys that clog Badaling. In fact, en route to Chengde you pass some lovely half-ruined sections of the wall (at Simatai, I believe). Problem is, the wall was as interesting as Chengde itself. I wasn't all that impressed. The grounds of the summer resort verge on dilapidation and the palaces themselves -- like those in the Forbidden City -- could only be peered into from behind glass. The interiors, also as in Beijing, were dust-draped Imperial still lifes, static and moribund. The rooms felt like tombs to me. Still, the vastness of the resort was sublime and the pagoda-lined lakes lovely. Verdict: not worth 8 hours in the car.

Posted at 8:14 PM | Permalink | Comments (0)

May 10, 2005

Shang High

Well this is certainly an amazing city. I figured it would be difficult for Shanghai to live up to the hype it has received of late, but I'm unable to really refute things after having spent the better part of the day wandering around the city. Shanghai is comprised of three fairly distinct urban experiences. The newest area, Pudong, is straight out of Blade Runner, all dizzyingly vertical, clad in neon and LCD. The Oriental Pearl TV Tower looks ready for its encounter with the monolith from 2001 while the Jin Mao Tower sports the highest hotel (which I am in) in the world. Looking out my window I stare at three or four skyscraper-topping helipads and half-expect to see early-morning Tai Chi exercises atop them.

The Huangpu river divides Pudong from the main areas of Shanghai. A constant armada of barges and support craft ply the wide river making obvious that commerce is the lifeblood of this city. On foot you cross the river via a futuristic subterranean tunnel that uses four-man pods on electric rails to whisk you through what can only be described as the bastard child of the United Airlines terminal pedway at O'Hare and EPCOT Center. Cheesy, but fun to look at -- once.

The Bund, as Europeans called the corniche promenade in the early part of last century, is a striking colonial contrast to the pomo Pudong. You'd almost think you were in pre-war Europe. Actually the opening scene from Indiana Jones and the Temple of Doom comes to mind. Beautiful, yes, but it stares across the river at the gleaming otherworldiness of Pudong and seems anachronistic and mildly pathetic. Architectural evidence of the years between colonialism and China's recent resurgence is, thankfully, missing -- at least here.

Proceeding south into Old Shanghai, you quickly find yourself in a tangled knot of vendor-strewn alleys, meaty odors, and hidden gardens. It is enchanting, actually. A tea house built atop stilts in the middle of a small lake. Rock grottos perfect for forgetting you are in a city of 16 million people. Ponds dense with koi and tourists staring back at them.

First impressions. But clearly the intersection of these diverse urban experiences is the engine (or at least one of the cylinders) powering Shanghai's stunning vitality.

All Flickrlicious photos here.

See also Dan Washburn's Shanghai Diaries. Excellent blog.

Posted at 9:03 AM | Permalink | Comments (0)

February 23, 2005

Umbrella locker in Nanjing

Note the drip runoff troughs. Nice design.

Posted at 12:36 PM | Permalink | Comments (0)

February 3, 2005

Remade in Taiwan

So, a few days into my China trip my laptop died -- motherboard fried. You see, my machine prefers to crap out when I am half a globe away from my local tech support, having most recently decided to spin its hard disk platters into the drive armature when I was in Egypt in October. Yeah, I needed that. What's worse this time is that I had only recently achieved the goal of getting rid of individual power cords for my camera, iPod, and phone, instead charging them all via USB through the laptop. You see where I am going with this, no doubt. With a dead machine, nothing would charge. Single point of failure. Nice design, John. My technology world came crashing down in a single heap of powerless gadgets. And it was a weekend with little hope of tech support in China. How did I manage? My trusty moleskine of course! Eventually on the last day before coming home, some colleagues of mine in Taipei were able to repair my machine with one of only four motherboards for my laptop model on the island. Nicely solved!

A couple of assorted things before this China travelogue comes to an end.

  • Cathay Pacific is everything that United as an airline is not. I could get used to that level of service. They even titillate you with onboard e-mail access, but it turns out the e-mail is queued locally on a server and sent out in batches. Not exactly Lufthansa-style in-flight access, but hey, they did treat me like royalty.
  • Taipei 101, the current world's tallest building, has a pressurized express elevator that moves you faster than your inner ear cares to admit. It also has a massive vibration damper tuned to the frequency of the building itself. It is open to public inspection and looks like something straight out of a sci-fi film. Bow down to the spherical power core!
  • I never did get sick. My family continued to suffer, though, as a bout of pink eye and double ear infections added themselves to the compendium of maladies that afflicted the already-miserable.
  • I ate a caffeinated egg and gelatinous coffee. Not sure which was worse.
Finally, some more polite signage from the Forbidden City. Really, no problem at all.

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And then this:

Fine, but everyone knows there's no such thing as a five-star crapper. Simply ridiculous. The scale just doesn't go that high.

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February 1, 2005

Replicants

Today I spent many hours of hell braving the Ya Show market in central Beijing. Armed with printouts of fine handbags from my wife I was there to acquire as many name-brand knock-off purses as I could afford and carry back to the hotel without undue strain or attention being drawn. It was misery, since I'm not a big shopper anyway and have no innate sense of what a Prada purse should cost, but I made it out relatively unscathed. Two things made me laugh repeatedly, though. The English of the stall-keepers was uniformly horrible, unless it related directly to the act of selling or keeping you from walking away. Phrases such as "make me a smarter offer" or "where will you find such quality elsewhere?" were syntactically correct and enunciated flawlessly. It was fun to test the boundaries, to probe the limits of vendors who were really just human phrase-recall databases.

Input: potential buyer walking away.
Output: "Sir, please enter your price into my calculator."

Input: Shopper says "Do you take US dollars?"
Output: "Why yes, sir, as well as RMB and Hong Kong dollars, thank you."

Input: Shopper says "Excuse me, do you know the closet subway line to the market?"
Output: Blank stare, no keywords triggered. Abort, retry, fail?

The other thing I loved were the signs placed everywhere imploring shoppers to report any fake products. It was all so earnestly ridiculous. There wasn't anything real in the whole place. (Not that I could have spotted a real Gucci purse, mind you.) Sure, I'll dial the police right up. Just let me know if the American embassy will pay for my funeral after the shopkeepers -- and their customers! -- lynch me with so many faux leather belts.

True, in advance of the Olympics and as part of playing nicely with their trading partners, the Chinese authorities are starting to crack down on the product replica business, but I think this may not ultimately be as much an economic practice as a cultural one.

In his fascinating book The Future of the Past, Alexander Stille notes how China and other Asian countries do not consider a copy to be less real or less significant than the original it represents. Like a digital copy of a file that has no more claim to authenticity than its "source" file, high-quality copies in China are consider artforms in their own right. This is borne out in the field of cultural artifact conservation. For the Chinese, copying is conservation, a concept completely foreign to Western conservators. Because most Chinese architecture had traditionally been wood-based (rather than stone-based) there has never been a strong notion of permanence in art. To keep a work of art alive you had to replicate it and, in the process, were showing a reverence for the skill of the artisan that came before you. Still, this approach flies in the face of nearly every precept of Western cultural conservation. Can you imagine the Italians throwing out the David and creating a new, cleaner one as a solution to the recent conversation problems they have had?

It will be a shame if the fake product industry (or the skills upon which it thrives) does not survive in the face of globalization and homogenizing markets. In a way, the closure of the fake product markets is just the latest assault on the "culture of the copy," as Stille terms it. Just as the Cultural Revolution decimated sites of historical value throughout China -- effectively severing the centuries-old artisanal traditions that permitted the cycle of upkeep and re-creation to persist -- the closure of markets like the famous Silk Alley represents the triumph of one concept, in this case the inviolability of global trademarks, over another, much older one: the exultation of the replica.

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January 31, 2005

Physicalized words

I can't read Chinese, though I am able to at least distinguish it from Korean and Japanese scripts. (Cut me some slack, that's progress! But don't even ask about distinguishing Traditional from Simplified. I'll have to be content in my ignorance on that one.) What this means is that, since I have no idea what idea is being conveyed, my growing love for Chinese characters is almost purely visual. A reverse ekphrasis, the strokes of even the most mundane lines are painterly, evocative of an artform more fully engaged with the space around it than Western writing. Chinese calligraphy, such as I have seen it, is more akin to dance or yoga than it is to other scribal arts. It is all very physical.

Consider the "calendar" in the image above. Called the 81 Days of Winter, it is a single phrase that evolves slowly over the course of the winter. Each day the author/painter adds one stroke to the characters; a total of 81 comprise all nine characters. Ticking off the days like an Advent calendar, the phrase is complete by the end of winter:

The weeping willow of the pavillion waits for the warm breath of spring.

But it isn't just script that is spatialized.

The item on the left is called a Ruyi. Long ago it was an imperial backscratcher, but it eventually lost that function altogether and merely became a royal symbol. The item to the right is a spitoon shaped like a persimmon flower. Together they form a visual pun. The word "ruyi" also means (or sounds like) "whatever you wish" in Chinese. The word for persimmon also means "everything". So, taken together, the two completely symbolic objects mean "everything you wish for". You see these objects conspicuously placed together on furniture throughout the Forbidden City, a portmanteau resting amongst the other objects of daily life.

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January 30, 2005

The Pavilion of Literary Profundity

Now that's the way to name a library! Or, more specifically, a book depository. We braved the bitter cold at the Forbidden City in Beijing for a unique tour of this Ming-era building deep inside the palace complex. It isn't open to the public as it is still used as storage for what looked like textbooks and promotional materials. Dust clogged the air and draped everything; if I were alone it would have been exceptionally creepy.

The upper floors were empty -- much of the original corpus is in the National Palace Museum in Taipei, but they offered close inspection of some fancy stacking technology. (Ever since reading Henry Petroski's Book on the Bookshelf I've had a low-level interest in the technologies of physically storing books.) Each section in the stacks are composed of two-ply shelves. The top shelf is a grid, to allow ample airflow in and around the volumes and scrolls. A second shelf immediately underneath the first is filled with sand. In the event of fire, this shelf would burn through (the theory goes) and dump fire-extinguising sand onto the level below. Rather ingenious.

Those Ming and Qing certainly were committed to fire abatement. Some 300 bronze vats were spread throughout the grounds for ready access to water (heated by fire in winter to keep it liquid). Protection was sought symbolically as well. The roof of the Pavilion of Literary Profundity is colored black, an atypical choice in the Forbidden City, but one that connotes water in the Chinese spectrum. Dragons spew water at the corners of the building and a huge lighting rod and cable snakes across the spine of the roof into the ground. All combined, an admirable long-term data preservation strategy. (More photos at Flickr.)

Posted at 1:20 AM | Permalink | Comments (0)

January 27, 2005

Forboding signs

I mentioned being disinfected on the approach into China. Maybe I spoke too soon. Turns out my entire family back home has been completely waylaid by some Stephen King strain of influenza. Fevers, painful coughing, locusts, general pestilence -- all coming down at once. The disease vector this time was -- surprise -- my kids. My father-in-law calls children "poison dwarves" and he ain't kidding. Sometimes I think my son's school is a front for a biological weapons laboratory.

So here I am on the other side of the planet worrying that a time-release virus is waiting for the most inopportune time to blossom into full-blown misery for me. I'm OK now, but I just know I'm doomed. So I get the name of some potent flu-prevention meds from back home and think, what the hell, I'll see if I can get them here. I slip the bellboy a note and some RMB and ask him to find me the best Oseltamivir Phosphate he could find. He scurries off and only then does it occur to me that I'm probably going to be hauled off to SARS quarantine or something. Then I recall that the newspapers on the plane mentioned the latest bird flu outbreak in Vietnam and Thailand and the steps China is taking to keep it out. So, if the virus doesn't get me, the anti-virus police will. Nice going, John. We'll see what happens tomorrow.

What luck that I should discover that my hotel room is actually outfitted with dual gas masks, should I develop symptoms of influenza (or bird flu!) and not care to infect my co-workers. The best part of these beauties: pop-top lids. Like they should be in the minibar or something.

Here are two of my favorite pieces of signage today. The first is a gem from the Forbidden City in central Beijing. Apparently, it wants to be loved just like everyone else.

And lastly, this pictogram. To many people this says "squat toilet ahead." To some it says "impossible feats of human levitation ahead." To most Westerners, however, it simply says "run away, run away fast ... and clench!"

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Posted at 5:34 AM | Permalink | Comments (1)

January 26, 2005

ORD -> PEK

Last week I was in China for work. Here's the first in a series of posts that didn't quite make it up in real time.

This is my third time to China in the past year, but only my first time doing it via a "normal" route. The first time was by going east from Chicago for work in Europe then continuing onward to the Far East and eastward still across the Pacific home. That was awful. Destroyed me. This past summer because of scheduling conflicts I had to take some godforsaken cattle-hauler out of LA at midnight. How pleased was I to be booked on a direct, non-stop flight from Chicago to Beijing this time!

You know, it still sucked. No matter how you slice it, 14 hours on an airplane is just brutal. And it does not help that United personnel appear to be defending their 2004 title of World's Snippiest Flight Crews. Man, those people are just bitter. If they were half as chipper as their discount-fare faux persona Ted it would be bearable, but as it is now you feel like you're imposing on the airline itself just occupying a seat that needs to be served a cold beverage.

Chinese law requires the occupants of inbound airplanes to be disinfected just prior to landing by flight attendants who run up and down the aisles with something like a cannister of Right Guard. But it ain't deodorant. I don't know what it is, or what exactly it does, but it is an endearing little welcome ritual. Like we're being perfumed for entry into the presence of royalty or something.

More endearing still, in an odd way, is the mural of the Great Wall painted behind the stalls of the passport control agents that greet you upon arrival. Is it me or is the depiction of a massive rampart meant to keep foreigners out of your country (and ineffectually at that!) the best welcome mat for visitors? Welcome to China ... it could be worse.

And the construction cranes! I have never seen quite so many in such density. Yes, I've heard that something like 60% of the world's cranes are in Shanghai right now, but I figured that was exaggeration -- probably is. But the Beijing airport is a veritable forest o' cranes. Perhaps this is where they grow them? Perhaps they are prepping a new terminal for the Airbus A380 flying casino/health club/theater/plane?

One last thing before I nod off. The greeting of guests by name as they walk in the door of the hotel and the escorting of these guests straight to their rooms without stopping at the front desk and the checking in of these guests in the room itself -- yes, all that, I love it. Wish all hotels would do that.

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